Characters
As a 1st level TraVerse character, you are a fully-realized adventurer with a class identity, robust skillset, full background, and proper equipment to face whatever the galaxy throws at you.
As characters increase in levels their builds evolve, learning new skills in response to their experiences, gaining new abilities to support their playstyle, and generally growing as they are shaped by their adventures.
TraVerse features 9 fully-realized sci-fi races and 9 completely new classes, plus 50 diverse backgrounds that define the life of a character before they became an adventurer.
Races represent the human sphere and its technological progress, including humans, genetically modified humans, psychic mutants, androids, AI cores, cyborgs, and several varieties of clones.
Classes include a variety of player options, some familiar, and others entirely unique, including the soldier, operative, nomad, expert, psion, technician, cyberneticist, hunter, and vanguard.
The versatility of TraVerse’s race-class-background system allows you to recreate most sci-fi characters you can imagine, and realize them fully with mechanics that back up the player fantasy you had in mind.
action economy
The time for faffing about with the traditional d20 action economy is over.
2 Actions, 1 Swift, 1 Reaction. Use them however you want each round.
initiative
Traditional initiative d20 has re-designed, using a streamlined back-and-forth order determined each round by Initiative Leaders on both sides.
This results in fast, unpredictable rounds as the order can shift from moment-to-moment, emphasizing danger, fast decisions, and group strategy.
Backwards Compatible
TraVerse’s initiative system is backwards compatible with most traditional d20 games, allowing you to use it for your D&D or Pathfinder games, bringing its unpredictability and teamwork focused play to your heroic fantasy combats.
lethal combat
When weapons are drawn, TraVerse’s game engine begins to shine.
Cover matters. Positioning matters. Player skill matters.
Firearms are lethal. Melee is brutal. Death is permanent.
No more magical healing. No more superheroes. Just people in desperate situations with advanced technology trying not to die.
starships
The beating heart of any starfaring adventuring party, we take our starships seriously.
Each “hero” starship features a professionally-designed deck plan that incorporates real-world architectural fundamentals into its design.
Along with in-depth rules for ship systems, expansion bays, and weapons, this allows you to customize and adapt your starship’s capabilities to your party’s needs, truly making it yours.
starship combat
Starship combat is handled by an in-depth system that emphasizes teamwork and tactics, allowing players to use their skills, strategy, and simulated physics to dominate their enemies.
Facing and positioning is critical in ship-to-ship combat, as is resource management, leadership, and decision-making.
These elements combine to create a tense experience where everyone’s contributions matter, and victory (or simply survival) is achieved either together, or not at all.